🧠 Ideating
Remember the primary research? A main way participants make new friends is through shared activities and environments.
When we ask about interests and motivations, a popular theme is food.

When brainstorming based on the needs statement, we discovered this opportunity to apply the research results for a solution.
What if we provide a shared space where students can eat together, just like the school cafe? Can they comfortably connect?

Breaking Bread is the mobile app where students can hop on at food time to chill and talk!
Building on to this core idea, we combined it with other feasible functions: guided conversation and adding friends (mutual selection), as our minimum viable product.
We envision it to:
👥 Replicate cafeteria encounters
🍣 Support bonding through food
💬 Guide conversations with meaningful prompts
📝 Encourage exchanging contact information
🤝 Build a beginning for meaningful connections
Students like Stephanie will log in to Breaking Bread and enjoy a casual meal while socializing in a small group of 4. Conversation cards leads them with engaging topics. After each meeting, a session summary hints to add friends with other participants so that they can send requests to follow up.

🚀 Prototyping
After the envision, we narrowed down the three basic flow around three user stories: joining a room, talking about conversation cards, and sending follow up messages.
My group determined the workflow and sketched a mobile application in (very) low fidelity over a Zoom meeting. We tidied up the low-fi and sent it for a quick round of evaluation to the target users.

We tidied up the low-fi and sent it for a quick round of evaluation to the target users.
